AI Fluency · Leadership Building what comes next / Chicago

Jason Zielinski · AI fluency × leadership × team design

Build tomorrow’s teams.
Lead what’s next.

My vision is to make AI fluency a human capability, not a technical specialty. I help leaders and teams pair judgment, creativity, and emerging tools to do better work—regardless of profession or sector. Twenty years in games and creative production are the proving ground, not the destination.

  • AI fluency
  • People leadership
  • Tomorrow’s teams

Human judgment. Machine leverage. Shared progress.

AI fluencyPeople leadershipTeam designHuman judgmentChange leadershipCross-sector capability
01 / Evidence

Leadership, made measurable.

Games were the proving ground: high stakes, distributed teams, fast iteration, and outcomes that made better ways of working visible.

35%

Fewer art revision cycles after workflow automation at Studio Wildcard.

22%

Faster vendor delivery timelines through clearer systems and review paths.

3×

International teams led in parallel across three concurrent workstreams, from alignment and coaching through final delivery.

15–50%

Month-over-month revenue growth associated with top-performing visual content at Booming Games in 2018.

02 / Track record

The work behind what comes next.

Major franchises and live-service production are the past-tense proof: I can align people, systems, and technology when quality and delivery both matter.

03 / Vision

AI fluency is a leadership practice.

Tomorrow’s strongest teams will not simply use AI. They will know where it adds leverage, where human judgment must lead, and how to keep learning together.

I build capability, not dependency.

My role is to help people understand the tools, sharpen their judgment, and redesign how work moves—so AI expands what a team can do without eroding ownership, craft, or trust.

01
Context before tools

Start with the mission, the people, and the decision—not the latest model.

02
Develop people and systems together

Give teams shared language, practical standards, and room to build confidence.

03
Keep judgment human

Use AI to expand options and accelerate learning while people own the outcome.

04 / Leadership

Building tomorrow’s teams.

The work now extends beyond any one craft or industry: creating AI-fluent cultures, stronger leaders, and operating systems that help people adapt with purpose.

01

Applied AI fluency

I design and evaluate workflows using procedural generation, LLM-assisted review, in-game agents, and production automation—then translate the technology into language, decisions, and habits a whole team can use.

02

People leadership at scale

Leadership scale shown here: three international delivery teams led concurrently, alongside multi-studio internal artists, external vendors, and cross-functional partners. I align expectations, coach toward the quality bar, and make ownership clear.

03

Adaptive operating systems

I build the briefs, review paths, documentation, and feedback rhythms that keep distributed and live-service teams learning while they deliver—principles that transfer across professions and sectors.

The throughline is simple: give people the fluency, confidence, and systems to lead what comes next.

05 / Experience

The path to AI-fluent leadership.

Twenty years of hands-on making, live-service production, global team leadership, and now AI-enabled systems design.

2005 → present

Games built the operating experience. The next chapter applies it wherever people and AI must work well together.

2026—Present

Handshake AI

AI Trainer · workflow evaluation · team-ready AI practices

2023—2024

Studio Wildcard

Art Outsource Manager

2022

Activision / Toys for Bob

UI Artist

2020—2021

Iron Galaxy Studios

Art Outsource Manager · three international workstreams · live-service delivery

2016—2019

Booming Games

Art Director · Art Outsource Manager

2011—2016

Zynga

Lead Artist · Lead Art Outsource Manager

AI fluency · leadership · tomorrow’s teams

Let’s build teams ready for what’s next.

Portfolio / The proving ground

The work behind
what comes next.

Two decades of games, art, and production show the foundation: craft, systems thinking, people leadership, and delivery under real constraints. This is the track record behind a broader, AI-fluent future.

← Back to overview
Digital game artwork from the JZtheArtist portfolio
Interactive worlds

Video games

Production-ready visual work built for real-time and live-service worlds: from character and creature development to UI, optimization, and cross-studio delivery. It is evidence of how I lead complexity, not a limit on where I lead next.

  • ARK: Survival AscendedCharacters · creatures · vendor systems
  • Crash Team RumblePromotional design · UI art
Illustrated game artwork from the JZtheArtist portfolio
Casino & entertainment

Slots

Complete visual systems shaped around immediate appeal, readable play, animation, and franchise character—from individual art suites to scalable studio pipelines.

  • Hit It RichPipeline design · multi-studio leadership
  • Deadmau5 SlotsArt suite · Spine animation
  • Booming GamesArt direction · content production
Graphic illustration from the JZtheArtist portfolio
Sequential storytelling

Comics

Illustrated narratives built around pacing, expression, composition, and the transition from one story beat to the next.

  • Page designRhythm · hierarchy · reveals
  • Visual storytellingAction · emotion · clarity
  • IllustrationSketch through final art
Colorful character artwork from the JZtheArtist portfolio
Character & creature

Character art

Character work guided by silhouette, personality, material language, and production constraints—designed to stay expressive from concept through implementation.

  • Character developmentConcept alignment · iteration
  • Creature developmentForm · anatomy · readability
  • Production deliveryReview · approval · implementation